<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GDLLM - An in-editor Godot Agentic Harness Devlog - itch.io</title><link>https://exonfang.itch.io/gdllm</link><description>A fully transparent in-editor agentic harness for large language models directly inside the Godot Engine.</description><item><guid>https://exonfang.itch.io/gdllm/devlog/1619868/introducing-gdllm-an-in-editor-godot-agentic-harness</guid><title>Introducing: GDLLM - An In-Editor Godot Agentic Harness</title><link>https://exonfang.itch.io/gdllm/devlog/1619868/introducing-gdllm-an-in-editor-godot-agentic-harness</link><pubDate>Fri, 07 Aug 2026 07:46:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Agentic software development has arrived for Godot and did you know that you don&#039;t need to have AI write any code to benefit from these tools? While I don&#039;t condone full &quot;vibe coding&quot;, where you let A...</p>]]></description></item></channel></rss>